Play
Five small games with the neighbours of the building. No sign-up. When you win you can put a name on the board: any name or @handle you like.

New every day
Five rings hidden high in the big 3D world. Race the clock.
A race through the big 3D world of the building, built in pixels. Five glowing rings wait at the top of lifts, cables and rails. Take them in any order before the countdown ends: every ring adds seconds. Same route for everybody each day, and the smallest time wins. Play as Tick or as Dil.
Today's leaderBe the first on the board.Play 
Beat the best
Blow Tick's whistle, then stop the giant clock on the exact second.
A 3D version of Tick's clock. Blow Sergeant Tick's whistle, then stop the giant clock on the exact second by dashing through the portal that slides across the middle. Three rounds, and the smallest total error wins. Play as Tick or as Dil.
Best everBe the first on the board.Play 
Beat the best
Run over the cards and find every pair, against the clock.
A 3D memory game in a pixel room. Run and jump over the floating cards, flip them and find every pair before you run out of time. Play as Prisma or as Dil with Lobo. The fastest time wins.
Best everBe the first on the board.Play 
New every day
A neighbour is hiding. Find them from the clues.
A neighbour of the building is hiding. Pick any portrait and we compare it with the secret one: floor, material, kind, size, first chapter, lines spoken and first letter. Green is a match; an arrow tells you higher or lower.
Today's leaderBe the first on the board.Play 
New every day
Two lines are from the series. One is invented. Spot it.
Each round shows three lines attributed to three neighbours. Two were really said in the series; one was invented to sound like them. Tap the invented one. Five rounds a day.
Today's leaderBe the first on the board.Play
Back to the chapters